Constraints Icon Constraints

The interaction between the controllers and the Structures, and between the Structures themselves, happens through some constraints. Some of them are the core tools of Duik since the first version, like IK which drive the bending of limbs, and the Bones which are used to control any spatial property: puppet pins, the emitter of a particle effect, and, now in Duik Bassel with CC2018 and newer versions of After Effects, any Bézier value, like shapes or masks.

The Constraints panel contains all necessary tools to rig characters, props, animations in After Effects.
These are the tools you can use after you have created some Structures, to make them move as you wish, and manipulate them with handy controllers.

Constraints GIF


Constraints panel
The constraints panel.