This video is part of the official comprehensive video course about Duik Ángela
There are two types of bones in Duik, which can be chosen on top of this panel.
- Full bones, the default, are bones with their envelops and noodles, and all options to control their appearance. They’re displayed as links between the joints.
- Light bones are much simpler bones, without any envelop or noodle, and displayed dots on the joints. Their big advantage is their performance: they have a minimal impact on the rendering process and expression evaluation. This is the best choice for heavy projects if you don’t need fancy envelops or noodles1.
Full bones vs. Light bones
Apart from their appearance and the presence of envelops and bones, both bone types have the exact same features and work the same way with the Auto-Rig.
You can use the other bone settings to change the appearance of the selected bones. The Pick selected layer button will pick all values from the selected bone to easily apply the same settings to other bones.